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Digitizing Reality: XR Workflows with Volumetric Video Workshop

Wednesday, 12 November, 2025 -
6:00 pm to 8:00 pm
Design Innovation Hub
DI Theatre/Auditorium (DIH 219)

An Elliot DI Faculty Fellows Series Event with David Silva

Efforts to provide hands-on training for technical skills have found some success in using virtual reality. However, digitizing or designing high-fidelity experiences to use in simulated educational environments requires an array of advanced skills. Modern game development engines are making virtual environments easier to develop and deploy, but still missing are the 3D, interactive, and animated models for technical equipment and workflows. Using volumetric video and the XR_Collaboratory in the DI Hub, this workshop will introduce using volumetric video and demonstrate how to use the XR_Collaboratory to more efficiently create digital twins of real-world objects.